//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace Basketball_Scoreboard_System { [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] [global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.3.0.0")] public sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase { private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings()))); public static Settings Default { get { return defaultInstance; } } [global::System.Configuration.UserScopedSettingAttribute()] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Configuration.DefaultSettingValueAttribute("HOME")] public string HomeTeamName { get { return ((string)(this["HomeTeamName"])); } set { this["HomeTeamName"] = value; } } [global::System.Configuration.UserScopedSettingAttribute()] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Configuration.DefaultSettingValueAttribute("AWAY")] public string AwayTeamName { get { return ((string)(this["AwayTeamName"])); } set { this["AwayTeamName"] = value; } } [global::System.Configuration.UserScopedSettingAttribute()] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Configuration.DefaultSettingValueAttribute("600000")] public int MainClockDefaultTime { get { return ((int)(this["MainClockDefaultTime"])); } set { this["MainClockDefaultTime"] = value; } } [global::System.Configuration.UserScopedSettingAttribute()] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Configuration.DefaultSettingValueAttribute("24000")] public int ShotClockDefaultTime { get { return ((int)(this["ShotClockDefaultTime"])); } set { this["ShotClockDefaultTime"] = value; } } [global::System.Configuration.UserScopedSettingAttribute()] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Configuration.DefaultSettingValueAttribute("True")] public bool ShotClockEnabled { get { return ((bool)(this["ShotClockEnabled"])); } set { this["ShotClockEnabled"] = value; } } [global::System.Configuration.UserScopedSettingAttribute()] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Configuration.DefaultSettingValueAttribute("5")] public int BonusFoulThreshold { get { return ((int)(this["BonusFoulThreshold"])); } set { this["BonusFoulThreshold"] = value; } } } }