Files
basketball-scoreboard/Basketball Scoreboard System/forms/ControlPanel.Designer.cs
2024-11-06 23:23:16 -05:00

531 lines
24 KiB
C#

namespace Basketball_Scoreboard_System.forms
{
partial class ControlPanel
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(ControlPanel));
ControlPanelMenuStrip = new MenuStrip();
GameMenu = new ToolStripMenuItem();
GameMenuSoundHorn = new ToolStripMenuItem();
GameMenuSetPeriod = new ToolStripMenuItem();
GameMenuSwitchPossession = new ToolStripMenuItem();
TeamsMenu = new ToolStripMenuItem();
TeamsMenuHome = new ToolStripMenuItem();
TeamsMenuHomeChangeName = new ToolStripMenuItem();
TeamsMenuHomeSetFouls = new ToolStripMenuItem();
TeamsMenuAway = new ToolStripMenuItem();
TeamsMenuAwayChangeName = new ToolStripMenuItem();
TeamsMenuAwaySetFouls = new ToolStripMenuItem();
SetBonusFoulThresholdMenuButton = new ToolStripMenuItem();
MainClockMenu = new ToolStripMenuItem();
MainClockMenuResetClock = new ToolStripMenuItem();
MainClockMenuSetTime = new ToolStripMenuItem();
MainClockMenuSetDefaultTime = new ToolStripMenuItem();
ShotClockMenu = new ToolStripMenuItem();
ShotClockMenuSetTime = new ToolStripMenuItem();
ShotClockMenuSetDefaultTime = new ToolStripMenuItem();
ShotClockMenuToggleShotClock = new ToolStripMenuItem();
ButtonStartClocks = new Button();
ButtonStopClocks = new Button();
ButtonSCSetToDefault = new Button();
ButtonSCSet14S = new Button();
LabelHomeTitle = new Label();
LabelAwayTitle = new Label();
Line = new Label();
ButtonHomeScoreAdd1 = new Button();
ButtonHomeScoreAdd2 = new Button();
ButtonHomeScoreAdd3 = new Button();
ButtonHomeScoreSubtract1 = new Button();
ButtonHomeScoreSubtract2 = new Button();
ButtonHomeScoreSubtract3 = new Button();
ButtonAwayScoreAdd1 = new Button();
ButtonAwayScoreAdd2 = new Button();
ButtonAwayScoreSubtract1 = new Button();
ButtonAwayScoreSubtract2 = new Button();
ButtonAwayScoreAdd3 = new Button();
ButtonAwayScoreSubtract3 = new Button();
LabelClock = new Label();
LabelShotClock = new Label();
LabelPeriod = new Label();
LabelAwayPossession = new Label();
LabelHomePossession = new Label();
LabelAwayBonus = new Label();
LabelHomeBonus = new Label();
LabelAwayFouls = new Label();
LabelAwayScore = new Label();
LabelHomeFouls = new Label();
LabelHomeScore = new Label();
ButtonHomeAdd1Foul = new Button();
ButtonAwayAdd1Foul = new Button();
ShotClockMenuSetDefaultSecondaryTime = new ToolStripMenuItem();
ControlPanelMenuStrip.SuspendLayout();
SuspendLayout();
//
// ControlPanelMenuStrip
//
ControlPanelMenuStrip.ImageScalingSize = new Size(24, 24);
ControlPanelMenuStrip.Items.AddRange(new ToolStripItem[] { GameMenu, TeamsMenu, MainClockMenu, ShotClockMenu });
resources.ApplyResources(ControlPanelMenuStrip, "ControlPanelMenuStrip");
ControlPanelMenuStrip.Name = "ControlPanelMenuStrip";
ControlPanelMenuStrip.RenderMode = ToolStripRenderMode.System;
//
// GameMenu
//
GameMenu.DropDownItems.AddRange(new ToolStripItem[] { GameMenuSoundHorn, GameMenuSetPeriod, GameMenuSwitchPossession });
GameMenu.Name = "GameMenu";
resources.ApplyResources(GameMenu, "GameMenu");
//
// GameMenuSoundHorn
//
GameMenuSoundHorn.Name = "GameMenuSoundHorn";
resources.ApplyResources(GameMenuSoundHorn, "GameMenuSoundHorn");
GameMenuSoundHorn.Click += GameMenuSoundHorn_Click;
//
// GameMenuSetPeriod
//
GameMenuSetPeriod.Name = "GameMenuSetPeriod";
resources.ApplyResources(GameMenuSetPeriod, "GameMenuSetPeriod");
GameMenuSetPeriod.Click += GameMenuSetPeriod_Click;
//
// GameMenuSwitchPossession
//
GameMenuSwitchPossession.Name = "GameMenuSwitchPossession";
resources.ApplyResources(GameMenuSwitchPossession, "GameMenuSwitchPossession");
GameMenuSwitchPossession.Click += GameMenuSwitchPossession_Click;
//
// TeamsMenu
//
TeamsMenu.DropDownItems.AddRange(new ToolStripItem[] { TeamsMenuHome, TeamsMenuAway, SetBonusFoulThresholdMenuButton });
TeamsMenu.Name = "TeamsMenu";
resources.ApplyResources(TeamsMenu, "TeamsMenu");
//
// TeamsMenuHome
//
TeamsMenuHome.DropDownItems.AddRange(new ToolStripItem[] { TeamsMenuHomeChangeName, TeamsMenuHomeSetFouls });
TeamsMenuHome.Name = "TeamsMenuHome";
resources.ApplyResources(TeamsMenuHome, "TeamsMenuHome");
//
// TeamsMenuHomeChangeName
//
TeamsMenuHomeChangeName.Name = "TeamsMenuHomeChangeName";
resources.ApplyResources(TeamsMenuHomeChangeName, "TeamsMenuHomeChangeName");
TeamsMenuHomeChangeName.Click += TeamsMenuHomeChangeName_Click;
//
// TeamsMenuHomeSetFouls
//
TeamsMenuHomeSetFouls.Name = "TeamsMenuHomeSetFouls";
resources.ApplyResources(TeamsMenuHomeSetFouls, "TeamsMenuHomeSetFouls");
TeamsMenuHomeSetFouls.Click += TeamsMenuHomeSetFouls_Click;
//
// TeamsMenuAway
//
TeamsMenuAway.DropDownItems.AddRange(new ToolStripItem[] { TeamsMenuAwayChangeName, TeamsMenuAwaySetFouls });
TeamsMenuAway.Name = "TeamsMenuAway";
resources.ApplyResources(TeamsMenuAway, "TeamsMenuAway");
//
// TeamsMenuAwayChangeName
//
TeamsMenuAwayChangeName.Name = "TeamsMenuAwayChangeName";
resources.ApplyResources(TeamsMenuAwayChangeName, "TeamsMenuAwayChangeName");
TeamsMenuAwayChangeName.Click += TeamsMenuAwayChangeName_Click;
//
// TeamsMenuAwaySetFouls
//
TeamsMenuAwaySetFouls.Name = "TeamsMenuAwaySetFouls";
resources.ApplyResources(TeamsMenuAwaySetFouls, "TeamsMenuAwaySetFouls");
TeamsMenuAwaySetFouls.Click += TeamsMenuAwaySetFouls_Click;
//
// SetBonusFoulThresholdMenuButton
//
SetBonusFoulThresholdMenuButton.Name = "SetBonusFoulThresholdMenuButton";
resources.ApplyResources(SetBonusFoulThresholdMenuButton, "SetBonusFoulThresholdMenuButton");
SetBonusFoulThresholdMenuButton.Click += SetBonusFoulThresholdMenuButton_Click;
//
// MainClockMenu
//
MainClockMenu.DropDownItems.AddRange(new ToolStripItem[] { MainClockMenuResetClock, MainClockMenuSetTime, MainClockMenuSetDefaultTime });
MainClockMenu.Name = "MainClockMenu";
resources.ApplyResources(MainClockMenu, "MainClockMenu");
//
// MainClockMenuResetClock
//
MainClockMenuResetClock.Name = "MainClockMenuResetClock";
resources.ApplyResources(MainClockMenuResetClock, "MainClockMenuResetClock");
MainClockMenuResetClock.Click += MainClockMenuResetClock_Click;
//
// MainClockMenuSetTime
//
MainClockMenuSetTime.Name = "MainClockMenuSetTime";
resources.ApplyResources(MainClockMenuSetTime, "MainClockMenuSetTime");
MainClockMenuSetTime.Click += MainClockMenuSetTime_Click;
//
// MainClockMenuSetDefaultTime
//
MainClockMenuSetDefaultTime.Name = "MainClockMenuSetDefaultTime";
resources.ApplyResources(MainClockMenuSetDefaultTime, "MainClockMenuSetDefaultTime");
MainClockMenuSetDefaultTime.Click += MainClockMenuSetDefaultTime_Click;
//
// ShotClockMenu
//
ShotClockMenu.DropDownItems.AddRange(new ToolStripItem[] { ShotClockMenuSetTime, ShotClockMenuSetDefaultTime, ShotClockMenuSetDefaultSecondaryTime, ShotClockMenuToggleShotClock });
ShotClockMenu.Name = "ShotClockMenu";
resources.ApplyResources(ShotClockMenu, "ShotClockMenu");
//
// ShotClockMenuSetTime
//
ShotClockMenuSetTime.Name = "ShotClockMenuSetTime";
resources.ApplyResources(ShotClockMenuSetTime, "ShotClockMenuSetTime");
ShotClockMenuSetTime.Click += ShotClockMenuSetTime_Click;
//
// ShotClockMenuSetDefaultTime
//
ShotClockMenuSetDefaultTime.Name = "ShotClockMenuSetDefaultTime";
resources.ApplyResources(ShotClockMenuSetDefaultTime, "ShotClockMenuSetDefaultTime");
ShotClockMenuSetDefaultTime.Click += ShotClockMenuSetDefaultTime_Click;
//
// ShotClockMenuToggleShotClock
//
ShotClockMenuToggleShotClock.Name = "ShotClockMenuToggleShotClock";
resources.ApplyResources(ShotClockMenuToggleShotClock, "ShotClockMenuToggleShotClock");
ShotClockMenuToggleShotClock.Click += ShotClockMenuToggleShotClock_Click;
//
// ButtonStartClocks
//
ButtonStartClocks.BackColor = Color.FromArgb(192, 255, 192);
resources.ApplyResources(ButtonStartClocks, "ButtonStartClocks");
ButtonStartClocks.Name = "ButtonStartClocks";
ButtonStartClocks.UseVisualStyleBackColor = false;
ButtonStartClocks.Click += ButtonStartClocks_Click;
//
// ButtonStopClocks
//
ButtonStopClocks.BackColor = Color.FromArgb(255, 192, 192);
resources.ApplyResources(ButtonStopClocks, "ButtonStopClocks");
ButtonStopClocks.Name = "ButtonStopClocks";
ButtonStopClocks.UseVisualStyleBackColor = false;
ButtonStopClocks.Click += ButtonStopClocks_Click;
//
// ButtonSCSetToDefault
//
resources.ApplyResources(ButtonSCSetToDefault, "ButtonSCSetToDefault");
ButtonSCSetToDefault.Name = "ButtonSCSetToDefault";
ButtonSCSetToDefault.UseVisualStyleBackColor = true;
ButtonSCSetToDefault.Click += ButtonSCSetToDefault_Click;
//
// ButtonSCSet14S
//
resources.ApplyResources(ButtonSCSet14S, "ButtonSCSet14S");
ButtonSCSet14S.Name = "ButtonSCSet14S";
ButtonSCSet14S.UseVisualStyleBackColor = true;
ButtonSCSet14S.Click += ButtonSCSet14S_Click;
//
// LabelHomeTitle
//
resources.ApplyResources(LabelHomeTitle, "LabelHomeTitle");
LabelHomeTitle.Name = "LabelHomeTitle";
LabelHomeTitle.Paint += LabelHomeTitle_Paint;
//
// LabelAwayTitle
//
resources.ApplyResources(LabelAwayTitle, "LabelAwayTitle");
LabelAwayTitle.Name = "LabelAwayTitle";
LabelAwayTitle.Paint += LabelAwayTitle_Paint;
//
// Line
//
Line.BorderStyle = BorderStyle.Fixed3D;
resources.ApplyResources(Line, "Line");
Line.Name = "Line";
//
// ButtonHomeScoreAdd1
//
resources.ApplyResources(ButtonHomeScoreAdd1, "ButtonHomeScoreAdd1");
ButtonHomeScoreAdd1.Name = "ButtonHomeScoreAdd1";
ButtonHomeScoreAdd1.UseVisualStyleBackColor = true;
ButtonHomeScoreAdd1.Click += ButtonHomeScoreAdd1_Click;
//
// ButtonHomeScoreAdd2
//
resources.ApplyResources(ButtonHomeScoreAdd2, "ButtonHomeScoreAdd2");
ButtonHomeScoreAdd2.Name = "ButtonHomeScoreAdd2";
ButtonHomeScoreAdd2.UseVisualStyleBackColor = true;
ButtonHomeScoreAdd2.Click += ButtonHomeScoreAdd2_Click;
//
// ButtonHomeScoreAdd3
//
resources.ApplyResources(ButtonHomeScoreAdd3, "ButtonHomeScoreAdd3");
ButtonHomeScoreAdd3.Name = "ButtonHomeScoreAdd3";
ButtonHomeScoreAdd3.UseVisualStyleBackColor = true;
ButtonHomeScoreAdd3.Click += ButtonHomeScoreAdd3_Click;
//
// ButtonHomeScoreSubtract1
//
resources.ApplyResources(ButtonHomeScoreSubtract1, "ButtonHomeScoreSubtract1");
ButtonHomeScoreSubtract1.Name = "ButtonHomeScoreSubtract1";
ButtonHomeScoreSubtract1.UseVisualStyleBackColor = true;
ButtonHomeScoreSubtract1.Click += ButtonHomeScoreSubtract1_Click;
//
// ButtonHomeScoreSubtract2
//
resources.ApplyResources(ButtonHomeScoreSubtract2, "ButtonHomeScoreSubtract2");
ButtonHomeScoreSubtract2.Name = "ButtonHomeScoreSubtract2";
ButtonHomeScoreSubtract2.UseVisualStyleBackColor = true;
ButtonHomeScoreSubtract2.Click += ButtonHomeScoreSubtract2_Click;
//
// ButtonHomeScoreSubtract3
//
resources.ApplyResources(ButtonHomeScoreSubtract3, "ButtonHomeScoreSubtract3");
ButtonHomeScoreSubtract3.Name = "ButtonHomeScoreSubtract3";
ButtonHomeScoreSubtract3.UseVisualStyleBackColor = true;
ButtonHomeScoreSubtract3.Click += ButtonHomeScoreSubtract3_Click;
//
// ButtonAwayScoreAdd1
//
resources.ApplyResources(ButtonAwayScoreAdd1, "ButtonAwayScoreAdd1");
ButtonAwayScoreAdd1.Name = "ButtonAwayScoreAdd1";
ButtonAwayScoreAdd1.UseVisualStyleBackColor = true;
ButtonAwayScoreAdd1.Click += ButtonAwayScoreAdd1_Click;
//
// ButtonAwayScoreAdd2
//
resources.ApplyResources(ButtonAwayScoreAdd2, "ButtonAwayScoreAdd2");
ButtonAwayScoreAdd2.Name = "ButtonAwayScoreAdd2";
ButtonAwayScoreAdd2.UseVisualStyleBackColor = true;
ButtonAwayScoreAdd2.Click += ButtonAwayScoreAdd2_Click;
//
// ButtonAwayScoreSubtract1
//
resources.ApplyResources(ButtonAwayScoreSubtract1, "ButtonAwayScoreSubtract1");
ButtonAwayScoreSubtract1.Name = "ButtonAwayScoreSubtract1";
ButtonAwayScoreSubtract1.UseVisualStyleBackColor = true;
ButtonAwayScoreSubtract1.Click += ButtonAwayScoreSubtract1_Click;
//
// ButtonAwayScoreSubtract2
//
resources.ApplyResources(ButtonAwayScoreSubtract2, "ButtonAwayScoreSubtract2");
ButtonAwayScoreSubtract2.Name = "ButtonAwayScoreSubtract2";
ButtonAwayScoreSubtract2.UseVisualStyleBackColor = true;
ButtonAwayScoreSubtract2.Click += ButtonAwayScoreSubtract2_Click;
//
// ButtonAwayScoreAdd3
//
resources.ApplyResources(ButtonAwayScoreAdd3, "ButtonAwayScoreAdd3");
ButtonAwayScoreAdd3.Name = "ButtonAwayScoreAdd3";
ButtonAwayScoreAdd3.UseVisualStyleBackColor = true;
ButtonAwayScoreAdd3.Click += ButtonAwayScoreAdd3_Click;
//
// ButtonAwayScoreSubtract3
//
resources.ApplyResources(ButtonAwayScoreSubtract3, "ButtonAwayScoreSubtract3");
ButtonAwayScoreSubtract3.Name = "ButtonAwayScoreSubtract3";
ButtonAwayScoreSubtract3.UseVisualStyleBackColor = true;
ButtonAwayScoreSubtract3.Click += ButtonAwayScoreSubtract3_Click;
//
// LabelClock
//
resources.ApplyResources(LabelClock, "LabelClock");
LabelClock.Name = "LabelClock";
//
// LabelShotClock
//
resources.ApplyResources(LabelShotClock, "LabelShotClock");
LabelShotClock.Name = "LabelShotClock";
//
// LabelPeriod
//
resources.ApplyResources(LabelPeriod, "LabelPeriod");
LabelPeriod.Name = "LabelPeriod";
//
// LabelAwayPossession
//
resources.ApplyResources(LabelAwayPossession, "LabelAwayPossession");
LabelAwayPossession.Name = "LabelAwayPossession";
//
// LabelHomePossession
//
resources.ApplyResources(LabelHomePossession, "LabelHomePossession");
LabelHomePossession.Name = "LabelHomePossession";
//
// LabelAwayBonus
//
resources.ApplyResources(LabelAwayBonus, "LabelAwayBonus");
LabelAwayBonus.Name = "LabelAwayBonus";
//
// LabelHomeBonus
//
resources.ApplyResources(LabelHomeBonus, "LabelHomeBonus");
LabelHomeBonus.Name = "LabelHomeBonus";
//
// LabelAwayFouls
//
resources.ApplyResources(LabelAwayFouls, "LabelAwayFouls");
LabelAwayFouls.Name = "LabelAwayFouls";
//
// LabelAwayScore
//
resources.ApplyResources(LabelAwayScore, "LabelAwayScore");
LabelAwayScore.Name = "LabelAwayScore";
//
// LabelHomeFouls
//
resources.ApplyResources(LabelHomeFouls, "LabelHomeFouls");
LabelHomeFouls.Name = "LabelHomeFouls";
//
// LabelHomeScore
//
resources.ApplyResources(LabelHomeScore, "LabelHomeScore");
LabelHomeScore.Name = "LabelHomeScore";
//
// ButtonHomeAdd1Foul
//
resources.ApplyResources(ButtonHomeAdd1Foul, "ButtonHomeAdd1Foul");
ButtonHomeAdd1Foul.Name = "ButtonHomeAdd1Foul";
ButtonHomeAdd1Foul.UseVisualStyleBackColor = true;
ButtonHomeAdd1Foul.Click += ButtonHomeAdd1Foul_Click;
//
// ButtonAwayAdd1Foul
//
resources.ApplyResources(ButtonAwayAdd1Foul, "ButtonAwayAdd1Foul");
ButtonAwayAdd1Foul.Name = "ButtonAwayAdd1Foul";
ButtonAwayAdd1Foul.UseVisualStyleBackColor = true;
ButtonAwayAdd1Foul.Click += ButtonAwayAdd1Foul_Click;
//
// ShotClockMenuSetDefaultSecondaryTime
//
ShotClockMenuSetDefaultSecondaryTime.Name = "ShotClockMenuSetDefaultSecondaryTime";
resources.ApplyResources(ShotClockMenuSetDefaultSecondaryTime, "ShotClockMenuSetDefaultSecondaryTime");
ShotClockMenuSetDefaultSecondaryTime.Click += ShotClockMenuSetDefaultSecondaryTime_Click;
//
// ControlPanel
//
resources.ApplyResources(this, "$this");
AutoScaleMode = AutoScaleMode.Font;
BackColor = Color.White;
Controls.Add(ButtonAwayAdd1Foul);
Controls.Add(ButtonHomeAdd1Foul);
Controls.Add(LabelHomeBonus);
Controls.Add(LabelHomeScore);
Controls.Add(LabelAwayScore);
Controls.Add(LabelAwayBonus);
Controls.Add(LabelHomePossession);
Controls.Add(LabelHomeFouls);
Controls.Add(LabelAwayFouls);
Controls.Add(LabelAwayPossession);
Controls.Add(LabelPeriod);
Controls.Add(LabelShotClock);
Controls.Add(LabelClock);
Controls.Add(ButtonAwayScoreSubtract3);
Controls.Add(ButtonHomeScoreSubtract3);
Controls.Add(ButtonAwayScoreAdd3);
Controls.Add(ButtonAwayScoreSubtract2);
Controls.Add(ButtonHomeScoreAdd3);
Controls.Add(ButtonAwayScoreSubtract1);
Controls.Add(ButtonHomeScoreSubtract2);
Controls.Add(ButtonAwayScoreAdd2);
Controls.Add(ButtonHomeScoreSubtract1);
Controls.Add(ButtonAwayScoreAdd1);
Controls.Add(ButtonHomeScoreAdd2);
Controls.Add(ButtonHomeScoreAdd1);
Controls.Add(Line);
Controls.Add(LabelAwayTitle);
Controls.Add(LabelHomeTitle);
Controls.Add(ButtonSCSet14S);
Controls.Add(ButtonSCSetToDefault);
Controls.Add(ButtonStopClocks);
Controls.Add(ButtonStartClocks);
Controls.Add(ControlPanelMenuStrip);
ForeColor = Color.Black;
FormBorderStyle = FormBorderStyle.FixedToolWindow;
MainMenuStrip = ControlPanelMenuStrip;
Name = "ControlPanel";
ShowIcon = false;
FormClosing += ControlPanel_FormClosing;
Load += ControlPanel_Load;
ControlPanelMenuStrip.ResumeLayout(false);
ControlPanelMenuStrip.PerformLayout();
ResumeLayout(false);
PerformLayout();
}
#endregion
private MenuStrip ControlPanelMenuStrip;
private ToolStripMenuItem TeamsMenu;
private ToolStripMenuItem TeamsMenuHomeChangeName;
private ToolStripMenuItem TeamsMenuAwayChangeName;
private ToolStripMenuItem MainClockMenu;
private ToolStripMenuItem ShotClockMenu;
private ToolStripMenuItem MainClockMenuSetTime;
private ToolStripMenuItem MainClockMenuSetDefaultTime;
private ToolStripMenuItem ShotClockMenuSetTime;
private ToolStripMenuItem ShotClockMenuSetDefaultTime;
private Button ButtonStartClocks;
private Button ButtonStopClocks;
private ToolStripMenuItem ShotClockMenuToggleShotClock;
public Button ButtonSCSetToDefault;
public Button ButtonSCSet14S;
private ToolStripMenuItem SetBonusFoulThresholdMenuButton;
private Label Line;
private Button ButtonHomeScoreAdd1;
private Button ButtonHomeScoreAdd2;
private Button ButtonHomeScoreAdd3;
private Button ButtonHomeScoreSubtract1;
private Button ButtonHomeScoreSubtract2;
private Button ButtonHomeScoreSubtract3;
private Button ButtonAwayScoreAdd1;
private Button ButtonAwayScoreAdd2;
private Button ButtonAwayScoreSubtract1;
private Button ButtonAwayScoreSubtract2;
private Button ButtonAwayScoreAdd3;
private Button ButtonAwayScoreSubtract3;
private ToolStripMenuItem GameMenu;
private ToolStripMenuItem GameMenuSetPeriod;
public ToolStripMenuItem TeamsMenuHome;
public ToolStripMenuItem TeamsMenuAway;
private ToolStripMenuItem GameMenuSwitchPossession;
public Label LabelHomeTitle;
public Label LabelAwayTitle;
private ToolStripMenuItem TeamsMenuHomeSetFouls;
private ToolStripMenuItem TeamsMenuAwaySetFouls;
public Label LabelClock;
public Label LabelShotClock;
public Label LabelPeriod;
public Label LabelAwayPossession;
public Label LabelHomePossession;
public Label LabelAwayBonus;
public Label LabelHomeBonus;
public Label LabelAwayFouls;
public Label LabelAwayScore;
public Label LabelHomeFouls;
public Label LabelHomeScore;
private Button ButtonHomeAdd1Foul;
private Button ButtonAwayAdd1Foul;
private ToolStripMenuItem MainClockMenuResetClock;
private ToolStripMenuItem GameMenuSoundHorn;
private ToolStripMenuItem ShotClockMenuSetDefaultSecondaryTime;
}
}