[#2] Sidemenu for touchscreen devices
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@@ -106,9 +106,6 @@ export const Buttons = ({
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: 0,
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});
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const printerMenuSpring = useThreeSpring<MeshStandardMaterial>({
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opacity: currentView === View.PrinterView ? 1 : 0,
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});
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const desktopViewSpring = useThreeSpring<BufferGeometry>({
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scale: hovered === View.DesktopView ? 1.25 : 1,
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});
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@@ -398,45 +395,6 @@ export const Buttons = ({
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/>
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</animated.mesh>
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</group>
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{/* Printer Menu */}
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<group>
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<Billboard position={[-3.25, 6.65, -2.75]}>
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<AnimatedText
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maxWidth={4.5}
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font="/assets/inter.ttf"
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fontSize={0.25}
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outlineWidth={1 / 60}
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fillOpacity={printerMenuSpring.opacity}
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outlineOpacity={printerMenuSpring.opacity}
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>
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CAD and 3D printing
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</AnimatedText>
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</Billboard>
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<Billboard position={[-2.75, 5.25, -2.25]}>
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<AnimatedText
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maxWidth={3}
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textAlign="center"
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font="/assets/inter.ttf"
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fontSize={0.25}
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outlineWidth={1 / 60}
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fillOpacity={printerMenuSpring.opacity}
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outlineOpacity={printerMenuSpring.opacity}
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>
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Building with electronics
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</AnimatedText>
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</Billboard>
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<Billboard position={[-5.5, 3.175, -3]}>
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<AnimatedText
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font="/assets/inter.ttf"
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fontSize={0.25}
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outlineWidth={1 / 60}
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fillOpacity={printerMenuSpring.opacity}
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outlineOpacity={printerMenuSpring.opacity}
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>
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Gaming
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</AnimatedText>
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</Billboard>
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</group>
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</>
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);
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};
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@@ -1,6 +1,6 @@
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"use client";
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import { SpotLight } from "three";
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import { MeshStandardMaterial, SpotLight } from "three";
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import {
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useGLTF,
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PerspectiveCamera,
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@@ -9,6 +9,7 @@ import {
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Html,
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type PerspectiveCameraProps,
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PerformanceMonitor,
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Billboard,
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} from "@react-three/drei";
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import {
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animated as threeAnimated,
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@@ -29,6 +30,7 @@ import {
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} from "react";
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import round from "lodash/round";
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import Stack from "@/util/stack";
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import isMobile from "@/util/isMobile";
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import { Canvas } from "@react-three/fiber";
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import { mdiArrowLeftBold } from "@mdi/js";
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import { Icon } from "@mdi/react";
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@@ -45,7 +47,9 @@ import { isWebGL2Available } from "@react-three/drei";
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import { useWindowSize } from "../hooks/useWindowSize";
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import { Info } from "../util/Info";
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import { Loader } from "../ui/Loader";
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import { MobileMenu } from "../ui/MobileMenu";
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const AnimatedText = threeAnimated(Text);
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const AnimatedCam = threeAnimated(PerspectiveCamera);
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const AnimatedButton = webAnimated.button as React.ComponentType<
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React.ButtonHTMLAttributes<HTMLButtonElement> & { children?: React.ReactNode }
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@@ -55,6 +59,7 @@ export function Scene(props: JSX.IntrinsicElements["group"]) {
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const { nodes, materials } = useGLTF("/scene.glb") as unknown as GLTFResult;
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const { width, height } = useWindowSize();
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const config = useConfig();
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const mobile = isMobile();
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// States
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const [fps, setFps] = useState(0);
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@@ -116,6 +121,10 @@ export function Scene(props: JSX.IntrinsicElements["group"]) {
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},
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});
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const printerMenuSpring = useThreeSpring<MeshStandardMaterial>({
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opacity: currentView === View.PrinterView ? 1 : 0,
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});
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const { backScale, backOpacity } = useWebSpring({
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backScale: backHovered ? 1.25 : 1,
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backOpacity: menuTraversal.size() > 1 ? 1 : 0,
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@@ -130,30 +139,41 @@ export function Scene(props: JSX.IntrinsicElements["group"]) {
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<>
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<Loader />
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<div className="pointer-events-none fixed z-[999999999] size-full">
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<AnimatedButton
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style={{
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transform: backScale.to(
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(s) => `scale(${s})`
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) as unknown as string,
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opacity: backOpacity as unknown as number,
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pointerEvents: menuTraversal.size() > 1 ? "auto" : "none",
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cursor: backHovered ? "pointer" : "auto",
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}}
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className="m-4"
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onMouseEnter={() => setBackHovered(true)}
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onMouseLeave={() => setBackHovered(false)}
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onClick={() => {
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setBackClicked(true);
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goPreviousView();
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}}
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>
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<Icon
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path={mdiArrowLeftBold}
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size={2}
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color="white"
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className="stroke-[0.75] stroke-black"
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{mobile ? (
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<MobileMenu
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menuTraversal={menuTraversal}
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setMenuTraversal={setMenuTraversal}
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pendingView={pendingView}
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setPendingView={setPendingView}
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goPreviousView={goPreviousView}
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currentView={currentView}
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/>
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</AnimatedButton>
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) : (
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<AnimatedButton
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style={{
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transform: backScale.to(
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(s) => `scale(${s})`
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) as unknown as string,
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opacity: backOpacity as unknown as number,
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pointerEvents: menuTraversal.size() > 1 ? "auto" : "none",
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cursor: backHovered ? "pointer" : "auto",
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}}
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className="m-2"
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onMouseEnter={() => setBackHovered(true)}
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onMouseLeave={() => setBackHovered(false)}
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onClick={() => {
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setBackClicked(true);
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goPreviousView();
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}}
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>
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<Icon
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path={mdiArrowLeftBold}
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size={2}
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color="white"
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className="stroke-[0.75] stroke-black"
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/>
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</AnimatedButton>
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)}
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<div className="min-w-12 text-white bottom-0 right-0 absolute m-3 p-1 text-xs text-right text-stroke-2 text-stroke-black paint-sfm">
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<Info />
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{fps > 0 && (
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@@ -179,14 +199,16 @@ export function Scene(props: JSX.IntrinsicElements["group"]) {
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>
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<Environment preset="apartment" />
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<AnimatedCam makeDefault {...cameraSpring} />
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<Buttons
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menuTraversal={menuTraversal}
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setMenuTraversal={setMenuTraversal}
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pendingView={pendingView}
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setPendingView={setPendingView}
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goPreviousView={goPreviousView}
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currentView={currentView}
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/>
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{!mobile && (
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<Buttons
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menuTraversal={menuTraversal}
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setMenuTraversal={setMenuTraversal}
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pendingView={pendingView}
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setPendingView={setPendingView}
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goPreviousView={goPreviousView}
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currentView={currentView}
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/>
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)}
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<group>
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<primitive
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object={spotlight}
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@@ -359,6 +381,44 @@ export function Scene(props: JSX.IntrinsicElements["group"]) {
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</Text>
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)}
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<StaticMeshes nodes={nodes} materials={materials} />
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<group>
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<Billboard position={[-3.25, 6.65, -2.75]}>
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<AnimatedText
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maxWidth={4.5}
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font="/assets/inter.ttf"
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fontSize={0.25}
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outlineWidth={1 / 60}
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fillOpacity={printerMenuSpring.opacity}
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outlineOpacity={printerMenuSpring.opacity}
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>
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CAD and 3D printing
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</AnimatedText>
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</Billboard>
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<Billboard position={[-2.75, 5.25, -2.25]}>
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<AnimatedText
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maxWidth={3}
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textAlign="center"
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font="/assets/inter.ttf"
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fontSize={0.25}
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outlineWidth={1 / 60}
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fillOpacity={printerMenuSpring.opacity}
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outlineOpacity={printerMenuSpring.opacity}
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>
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Building with electronics
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</AnimatedText>
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</Billboard>
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<Billboard position={[-5.5, 3.175, -3]}>
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<AnimatedText
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font="/assets/inter.ttf"
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fontSize={0.25}
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outlineWidth={1 / 60}
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fillOpacity={printerMenuSpring.opacity}
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outlineOpacity={printerMenuSpring.opacity}
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>
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Gaming
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</AnimatedText>
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</Billboard>
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</group>
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</PerformanceMonitor>
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</group>
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</Suspense>
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@@ -2,88 +2,89 @@
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import { useProgress } from "@react-three/drei";
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import { animated, useSpring, useTransition } from "@react-spring/web";
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import { useEffect, useState, useRef } from "react";
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import { useEffect, useState } from "react";
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import { createPortal } from "react-dom";
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export const Loader = ({ minDuration = 750, fadeMs = 600 }) => {
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const { progress } = useProgress();
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const [loadedAt, setLoadedAt] = useState<number | null>(null);
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const maxSeen = useRef(0);
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if (progress > maxSeen.current) maxSeen.current = progress;
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useEffect(() => {
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if (maxSeen.current === 100 && loadedAt === null) setLoadedAt(Date.now());
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}, [loadedAt]);
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const visible =
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loadedAt === null || Date.now() - loadedAt < minDuration + fadeMs;
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const barSpring = useSpring({
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const [barDone, setBarDone] = useState(false);
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const barStyles = useSpring({
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from: { width: "0%" },
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to: { width: "100%" },
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config: { duration: minDuration },
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onRest: () => setBarDone(true),
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});
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const { progress } = useProgress();
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const [assetsDone, setAssetsDone] = useState(false);
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useEffect(() => {
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if (progress === 100) setAssetsDone(true);
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}, [progress]);
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const [visible, setVisible] = useState(true);
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useEffect(() => {
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if (barDone && assetsDone) {
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const id = setTimeout(() => setVisible(false), fadeMs);
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return () => clearTimeout(id);
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}
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}, [barDone, assetsDone, fadeMs]);
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const overlay = useTransition(visible, {
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from: { opacity: 1 },
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enter: { opacity: 1 },
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leave: { opacity: 0 },
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config: { duration: fadeMs, easing: (t) => Math.pow(t, 2) },
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config: { duration: fadeMs, easing: (t) => t * t },
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});
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return createPortal(
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overlay(
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(styles, show) =>
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show && (
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// @ts-expect-error children not typed bug
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<animated.div
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style={{
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...styles,
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position: "fixed",
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inset: 0,
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background: "#1b1b1b",
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zIndex: 999999999,
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display: "flex",
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flexDirection: "column",
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alignItems: "center",
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justifyContent: "center",
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gap: "1.5rem",
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fontSize: "2.25rem",
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color: "white",
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pointerEvents: "none",
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paddingTop: "2.5rem",
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}}
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>
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<p>Loading…</p>
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<div
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<div>
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{/* @ts-expect-error children not typed bug */}
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<animated.div
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style={{
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width: 192,
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height: 16,
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background: "#4b4b4b",
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borderRadius: 8,
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overflow: "hidden",
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...styles,
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position: "fixed",
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inset: 0,
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background: "#1b1b1b",
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zIndex: 1e9,
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display: "flex",
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flexDirection: "column",
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alignItems: "center",
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justifyContent: "center",
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gap: "1.5rem",
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fontSize: "2.25rem",
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color: "#fff",
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pointerEvents: "none",
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paddingTop: "2.5rem",
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}}
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>
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{/* @ts-expect-error children not typed bug */}
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<animated.div
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<p>Loading…</p>
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<div
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style={{
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...barSpring,
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height: "100%",
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background: "#ffffff",
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width: 192,
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height: 16,
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background: "#4b4b4b",
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borderRadius: 8,
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overflow: "hidden",
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}}
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>
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{/* @ts-expect-error children not typed bug */}
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<animated.div className="text-[#1b1b1b] text-xs justify-center flex items-center h-full">
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{barSpring.width.to((w) => {
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const p = parseInt(w) || 0;
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return `${p > 5 ? p : ""}`;
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})}
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<animated.div
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style={{ ...barStyles, height: "100%", background: "#fff" }}
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>
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{/* @ts-expect-error children not typed bug */}
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<animated.div className="text-[#1b1b1b] text-xs flex h-full items-center justify-center">
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{barStyles.width.to((w) => {
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const p = parseInt(w) || 0;
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return p > 5 ? p : "";
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})}
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</animated.div>
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</animated.div>
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</animated.div>
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</div>
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</animated.div>
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</div>
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</animated.div>
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</div>
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)
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),
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document.body
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113
src/components/ui/MobileMenu.tsx
Normal file
113
src/components/ui/MobileMenu.tsx
Normal file
@@ -0,0 +1,113 @@
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import type Stack from "@/util/stack";
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import {
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useCallback,
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useEffect,
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useState,
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type Dispatch,
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type SetStateAction,
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} from "react";
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import { View, viewToHash } from "../scene/consts";
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import { animated, useSpring } from "@react-spring/web";
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import Icon from "@mdi/react";
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import { mdiMenu } from "@mdi/js";
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interface MobileMenuProps {
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menuTraversal: Stack<View>;
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setMenuTraversal: Dispatch<SetStateAction<Stack<View>>>;
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pendingView: View | null;
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setPendingView: Dispatch<SetStateAction<View | null>>;
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goPreviousView(): void;
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currentView: View;
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}
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const AnimatedButton = animated.button as React.ComponentType<
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React.ButtonHTMLAttributes<HTMLButtonElement> & { children?: React.ReactNode }
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>;
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export const MobileMenu = ({
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menuTraversal,
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setMenuTraversal,
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pendingView,
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setPendingView,
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goPreviousView,
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currentView,
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}: MobileMenuProps) => {
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const [menuOpen, setMenuOpen] = useState(false);
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const goToView = useCallback(
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(view: View) => {
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setMenuTraversal((prev) => {
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const next = prev.clone();
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next.push(view);
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return next;
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});
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setPendingView(view);
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},
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[setMenuTraversal, setPendingView]
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);
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useEffect(() => {
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const onPop = () => {
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goPreviousView();
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};
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window.addEventListener("popstate", onPop);
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return () => window.removeEventListener("popstate", onPop);
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}, [goPreviousView]);
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useEffect(() => {
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if (pendingView === null) return;
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window.history.pushState(
|
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{ depth: menuTraversal.size() },
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"",
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viewToHash[pendingView] ? `#${viewToHash[pendingView]}` : "/"
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);
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setPendingView(null);
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}, [menuTraversal, pendingView, setPendingView]);
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const slideProps = useSpring({
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x: menuOpen ? 0 : -128,
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config: { tension: 200, friction: 20 },
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});
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return (
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<div className="pointer-events-auto">
|
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<AnimatedButton
|
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className="m-2"
|
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onClick={() => setMenuOpen((prev) => !prev)}
|
||||
>
|
||||
<Icon
|
||||
path={mdiMenu}
|
||||
size={1.5}
|
||||
color="white"
|
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className="stroke-[0.75] stroke-black"
|
||||
/>
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||||
</AnimatedButton>
|
||||
{/* @ts-expect-error children not typed bug */}
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||||
<animated.div
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||||
style={{
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transform: slideProps.x.to((x) => `translateX(${x}%)`),
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||||
}}
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||||
className="text-white flex flex-col w-min gap-2 text-stroke-2 text-stroke-black paint-sfm ml-2"
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||||
>
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||||
{[
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||||
{ label: "Home", view: View.MainView },
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||||
{ label: "Projects", view: View.PCView },
|
||||
{ label: "Socials", view: View.CellphoneView },
|
||||
{ label: "Resume", view: View.ResumeView },
|
||||
{ label: "Hobbies", view: View.PrinterView },
|
||||
{ label: "Credits", view: View.CreditsView },
|
||||
].map(({ label, view }) => (
|
||||
<button
|
||||
key={view}
|
||||
className={`${
|
||||
currentView === view ? "bg-neutral-700/50" : "bg-neutral-500/50"
|
||||
} px-2 py-1 transition-all duration-300 hover:bg-neutral-700/50 hover:scale-110 rounded`}
|
||||
onClick={() => goToView(view)}
|
||||
>
|
||||
{label}
|
||||
</button>
|
||||
))}
|
||||
</animated.div>
|
||||
</div>
|
||||
);
|
||||
};
|
||||
8
src/types/scene.d.ts
vendored
8
src/types/scene.d.ts
vendored
@@ -26,10 +26,6 @@ export type GLTFResult = GLTF & {
|
||||
PenBody: Mesh;
|
||||
PenTip: Mesh;
|
||||
CellphoneMesh: Mesh;
|
||||
Top: Mesh;
|
||||
OfficePhoneBody: Mesh;
|
||||
Screen: Mesh;
|
||||
Buttons: Mesh;
|
||||
Handle: Mesh;
|
||||
HeadphonesBody: Mesh;
|
||||
HeadphonesAccent: Mesh;
|
||||
@@ -74,10 +70,6 @@ export type GLTFResult = GLTF & {
|
||||
PenBodyMaterial: MeshStandardMaterial;
|
||||
TipMaterial: MeshStandardMaterial;
|
||||
CellphoneMaterial: MeshStandardMaterial;
|
||||
TopMaterial: MeshStandardMaterial;
|
||||
OfficePhoneBodyMaterial: MeshStandardMaterial;
|
||||
ScreenMaterial: MeshStandardMaterial;
|
||||
HandleAndButtonsMaterial: MeshStandardMaterial;
|
||||
HeadphonesBodyMaterial: MeshStandardMaterial;
|
||||
HeadphonesAccentMaterial: MeshStandardMaterial;
|
||||
CoverMaterial: MeshStandardMaterial;
|
||||
|
||||
5
src/util/isMobile.ts
Normal file
5
src/util/isMobile.ts
Normal file
@@ -0,0 +1,5 @@
|
||||
export default function isMobile(): boolean {
|
||||
return typeof window === "undefined"
|
||||
? false
|
||||
: window.matchMedia?.("(pointer: coarse)").matches;
|
||||
}
|
||||
Reference in New Issue
Block a user